Big Walk Companion
Full Walkthrough Map & Tower Keys What Am I Missing? White Key Big Game Big Makeover Big Climb Endings Puzzles Progress Checklist Compass & Map Room
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Big Walk Companion — spoiler-controlled hints

What are you trying to finish?

Big Walk is a cooperative walker-talker from House House, the team behind Untitled Goose Game. Grab 2 to 12 friends, cross the wide world together, and don't get lost (or do). Start from what you're stuck on — we'll hand you the smallest hint you need, then you keep walking.

Released Aug 4, 2026 2–12 players Crossplay PC · PS5 · Switch 2 12 achievements
Big Walk official screenshot — two friends watching the sunset

What's New

Latest Guides

Newly published, verified against the live game

All guides →
NEW Big Walk official screenshot

What Am I Missing? — Progress Solver

Answer six quick questions about your state and get the most likely missing step, with reasoning and confidence. No spoilers until you ask.

Tool·2 min·2026-09-03
NEW Big Walk official screenshot

Big Game — How to Complete It

The community's favourite "big" target. What the evidence says, what is still unverified, and how to work toward it without breaking your run.

Achievement·6 min·2026-09-02
NEW Big Walk official screenshot

White Key — Where to Find It

The last key most groups look for. Map the confirmed clues and the community theories, without claiming more certainty than the game shows.

Key·4 min·2026-09-01

What Is This Game?

A walk you take together

Big Walk is a cooperative online adventure about teamwork and talking. You and up to 11 friends cross a wide-open world full of challenges, puzzles and discoveries — and you have to stay in contact while you do it.

  • Proximity voice chat — voices fade across distance, echo down corridors and crackle through walkie-talkies, so staying close matters.
  • Tools & toys — walkie-talkies, laser pointers, binoculars, megaphones, flares and a big golden head for when talking isn't enough.
  • Five Tower Keys — red bridge, green tower, blue tower, yellow tower, black tower — each key unlocks the next leg of the world.
  • 2 to 12 players — a focused co-op duo or an absolute mess. Crossplay across PC, PS5 and Switch 2.
Big Walk official key art

Puzzles

Puzzle Families

Most Big Walk puzzles are communication problems wearing disguises

Sound & Mic

Microphone puzzles, radio channels and echo clues — the game listens as much as it speaks.

Call & Response

Someone sees, someone acts. Laser points, whiteboards and matching signs across distance.

Switch & Lever

Wheels, levers and doors that need two people at once — the classic co-op lock.

Timed & Rhythm

Sequence puzzles and signal timing. Playable without timed input, but cooperation keeps the beat.

Maps

The Big World, West to East

Every area connects through landmarks you can read from afar. The Map Room gives your group its first real orientation; the Black Sphere at the far end is the fifth key's home, not the finale it looks like.

  • Map Room — the first destination after the Red Bridge Key; learn the world's shape before you wander.
  • Lift Station & Train Station — vertical and horizontal transit, each locked behind a Tower Key.
  • Tunnels — the loudest, darkest leg; channel discipline keeps the group together.
  • Black Sphere — the fifth key's puzzle hub and the gateway to the end of the walk.
Big Walk official screenshot — wide open landscape

FAQ

Quick Answers

The questions every new group asks

2 to 12 players, online co-op. It works as a focused duo or a full 12-player group. There is no solo mode — the whole game is built around talking. See Walkthrough for how a run starts.
Yes — cross-platform multiplayer across PC, PlayStation 5 and Nintendo Switch 2, per the official store pages (officially listed as "Cross-Platform Multiplayer" on Steam).
A full play-through of the hand-crafted adventure typically spans a handful of sessions; "how long to beat" answers vary widely because it is a walk you take at your own pace, with lots of sitting and watching sunsets.
Talking is the core mechanic: proximity voice chat is the main tool, and walkie-talkies, laser pointers, whiteboards and flares cover the moments when talking isn't possible. A microphone is strongly recommended.
Five keys that open the world in order: Red Bridge (Map Room), Green Tower (Lift Station), Blue Tower (Train Station), Yellow Tower (Tunnels), Black Tower (Black Sphere). Map & Keys has each route.

Stuck somewhere specific?

Tell us what you see on screen and get the smallest hint that unsticks you — then keep walking.